Showing posts with label editors. Show all posts
Showing posts with label editors. Show all posts

Friday, 30 May 2014

ParticleEditor updates

Hey! Today I'm sharing the results of the last two weeks of work on the ParticleEditor with you. I've had loads of time for additions and improvements -- I'm just gonna go over the most notable ones briefly:

  • Live update of particles: No more resetting the whole particle system to see the effect that little parameter you changed actually has!
  • Control of the update speed: Something looks weird but you can't spot what it is? Just slow the whole thing down. Works everytime.
  • Easing functions for fading values: We don't have tweakable curve controls just yet, but these work like a charm in the meantime. 
  • Helper graphs: A really nice addition so you can preview how fades are going to work. Together with easing functions, a slider and the live update, this is fun just to play around with.
Of course, a little video works way better than words for showing these off, so here it is:



Tuesday, 14 September 2010

Editors are out!

Just wanted to notify all that the editor tools for Amnesia: The Dark Descent are out. These are the same tools that we used the create the game, so at a minimum you will able to do all that is done in the game.

All info is being collected here:
http://hpl2.frictionalgames.com/

I suggest you start by first downloading the tools here, then follow the guide here and finally start checking some tutorials.

If you have any questions about the editors, please use our modding forum found here:
http://frictionalgames.com/forum/forum-35.html

Happy editing! :)

NOTE: Only windows version released so far. Other platforms coming shortly!