Hey! Today I'm sharing the results of the last two weeks of work on the ParticleEditor with you. I've had loads of time for additions and improvements -- I'm just gonna go over the most notable ones briefly:
- Live update of particles: No more resetting the whole particle system to see the effect that little parameter you changed actually has!
- Control of the update speed: Something looks weird but you can't spot what it is? Just slow the whole thing down. Works everytime.
- Easing functions for fading values: We don't have tweakable curve controls just yet, but these work like a charm in the meantime.
- Helper graphs: A really nice addition so you can preview how fades are going to work. Together with easing functions, a slider and the live update, this is fun just to play around with.
Of course, a little video works way better than words for showing these off, so here it is:
Hey Luis this looks absolutely amazing,one thing- have you fixed that bug when you click on the X button( to close) and it won't to close command?That problem appears on previous Amnesia editors.
ReplyDelete-Alem S.
Great job. I really like the idea to introduce the ability to slow the effect down.
ReplyDeleteP.S. I second what was said above about the [x] button - I know what you said before, that it's not really a priority, but, especially with editors other then the level editor, people will likely want to close and reopen them all the time. It of course depends on the way frictional games artists / level designers work - so maybe you should ask them. But the fact that the [x] button doesn't work is definitely annoying.