tag:blogger.com,1999:blog-9193968969153274146.post7936252232369452358..comments2023-05-20T12:08:52.031+02:00Comments on In The Games Of Madness: Why not release a game on Steam that has been ported to Mac?Frictional Gameshttp://www.blogger.com/profile/00278352641328669040noreply@blogger.comBlogger18125tag:blogger.com,1999:blog-9193968969153274146.post-16472090543875108902011-02-20T19:48:40.305+01:002011-02-20T19:48:40.305+01:00We might develop for all, but we do not publish al...We might develop for all, but we do not publish all games for all platforms. Hence we can't guarantee prices etc for games and all stores, never had the problem of a price in one store forcing the prices for other stores. <br /><br />For a game to sell for 5-10 USD it has to be old, too old to be ported really to be sold for 50 USD. Also, looking at Borderlands as an example, purchasing the boxed GOTY edition from Feral is cheaper than the digital Windows version from Steam.<br /><br />It's easy to think a sale on Steam is a lost sale from another place, but from experience it is rather a sale on Steam is a sale at all. It's not uncommon for users to be "Steamed" and only wanting games that are available on Steam. So not being there is missing out on what is rumored to be a 50-70% of the digital distribution market for PC games. <br /><br />Gabe sums up something quite important about how Steam works, http://www.youtube.com/watch?v=GOMI0BxB0yA at around 8 minutes in. In regards to the effects of running discounts, both during the discount and after the discount.jlohttps://www.blogger.com/profile/13071761637247347059noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-14689486446644331842011-02-16T12:37:38.645+01:002011-02-16T12:37:38.645+01:00This post was made by a company that develops for ...This post was made by a company that develops for all platforms so the arguments don't make sense for porting companies.<br /><br />The lost revenue from PC players getting the PC version for free is only one issue (although for older game it can be a big one). The main problem which is much bigger is pricing; based on volume if you have sold a few million units you can drop the price to $5 or $10 dollars as you have already made a profit if the Mac version is bundled with the PC you have to sell a new game at this lower price.<br /><br />Other stores will not accept your game unless you give them the same pricing so Steam are in effect forcing the Mac port to be sold under cost (in all stores!) from the first day of sales this means that the Mac version standing alone will not recoup dev costs meaning no more Mac games.Mac Gamernoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-48985263205223475682011-01-23T03:55:45.099+01:002011-01-23T03:55:45.099+01:00Wait, are we missing the bloody obvious of why man...Wait, are we missing the <b>bloody obvious</b> of why many games are not on Steam: because Steam is not an open market?<br /><br />A developer cannot simply say "I want my game on Steam!" and have it happen. Many successful games have been rejected. Many other games have been rejected only to have Steam change their minds later...Whinerhttps://www.blogger.com/profile/03211731698182417270noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-53968667956951045822011-01-16T21:49:12.373+01:002011-01-16T21:49:12.373+01:00have you guys thought of getting your engine to wo...have you guys thought of getting your engine to work on multiple platforms from the ground up vs needing to hire another company to port? i believe cryengine 3 does this now right?Jeffhttps://www.blogger.com/profile/15245251401015992266noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-88442794670163026472011-01-16T20:14:11.016+01:002011-01-16T20:14:11.016+01:00Can't you release the game to Xbox too?Can't you release the game to Xbox too?Morwenhttp://screamwithme.blogg.se/noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-17542740890030079472011-01-14T13:10:01.228+01:002011-01-14T13:10:01.228+01:00I agree with Ben. I'm only a recent Mac owner...I agree with Ben. I'm only a recent Mac owner and my previous machine (a very old laptop that needed to be upgraded) would no way run Amnesia, or any game for that matter. So if it wasn't for the fact that this game was also available on Mac, which I am very grateful for, then I wouldn't have been able to play this awesome game!<br />I'm a designer (hence the iMac purchase) and I think it's fantastic that my dedicated work machine can also play games.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-83119639110255353392011-01-14T05:13:03.303+01:002011-01-14T05:13:03.303+01:00Fair enough, it just seems to be silly to complain...Fair enough, it just seems to be silly to complain about more options (things you don't have to use), regardless of what you think of apple. Hey I don't even have an ipod or anything apple either, so i'm not some fanboy sticking up for them, I just really really like having options.Benhttps://www.blogger.com/profile/00513860688093169557noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-24830951648598953402011-01-14T02:39:21.832+01:002011-01-14T02:39:21.832+01:00quote@Jens "Oh please."
Please?
It'...quote@Jens "Oh please."<br /><br />Please?<br /><br />It's not a reply, pity. Having more support for Apple platform (also for games already ported and not distributed on Steam) on gaming, and I simply say that, IMHO of course, this is *not* a good thing.<br />You are a game developer, so I understand that business is business, but to me your company figured as an indy company that loves promoting open platform to develop games, rather then lock-in and super proprietary stuff.<br /><br />Maybe I was wrong.<br /><br />quote@Ben @ "Above: Just because they support an extra platform you don't use, that means the company is less important? =/"<br /><br />Having crossplatform it's good, of course. But I really hate Apple philosophy and products (these are total lock-in, overpriced, marketing glamour, status symbol, stealing from opensource world, etc etc), so I totally boycott them and I never use or buy their products. Of course it's my personal opinion. <br />And if I see that smart guys and Company that i like (as Frictional is) that want some kind of more diffusion for this platform, simply, to me it's not a good reason to write a post about. My 0,02.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-33031422954558171142011-01-13T20:54:45.834+01:002011-01-13T20:54:45.834+01:00I bought Penumbra Collection twice because it didn...I bought Penumbra Collection twice because it didn't work well on Linux, so I had to get the Windows version separately. But it was during the Humble Indie Bundle sale, so I don't mind.<br /><br />I'm glad you changed that with Amnesia release though.intgrnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-66046120089063268952011-01-13T17:59:20.683+01:002011-01-13T17:59:20.683+01:00Quote Jens:
"Oh please."
EXACTLY. :DQuote Jens:<br />"Oh please."<br /><br />EXACTLY. :DJacob Albanohttps://www.blogger.com/profile/16632366762734633133noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-85533017951516629372011-01-13T13:44:18.256+01:002011-01-13T13:44:18.256+01:00A larger average of people use macs in the US comp...A larger average of people use macs in the US compared to Europe.<br /><br />Where I live they are an object of ridicule and tend to be used by hipster who prefer the smooth edges over gaming capability.<br /><br />There's a small niche of professionals who use them but this is mainly the big shiny expensive macs. You have to pay a premium for a decent mac, especially if you want to game on it.Mattnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-47323742987345628132011-01-13T08:12:57.987+01:002011-01-13T08:12:57.987+01:00@Ben: Heh. How did you just make a comment about c...@Ben: Heh. How did you just make a comment about choice (ergo Freedom) a pro-Apple comment?A John Doenoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-24103354419394721082011-01-13T06:26:59.866+01:002011-01-13T06:26:59.866+01:00@ Anon. Above: Just because they support an extra ...@ Anon. Above: Just because they support an extra platform you don't use, that means the company is less important? =/<br /><br />However I myself have never really used macs and can't see any use for them. Releasing it for other platforms is all about options. More options given to you, not decided for you by someone else is a GOOD THING.Benhttps://www.blogger.com/profile/00513860688093169557noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-79375749242840474812011-01-13T06:16:56.325+01:002011-01-13T06:16:56.325+01:00Oh please.Oh please.jlohttps://www.blogger.com/profile/13071761637247347059noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-43404984647427370652011-01-13T03:09:59.011+01:002011-01-13T03:09:59.011+01:00I'm really disappointed :-(
Instead of Linux ...I'm really disappointed :-(<br /><br />Instead of Linux and openplatforms, YOU guys are promoting Apple-Totally-Locked-FUD-MarketingBrainWash-Overpriced-Locked-in stuff :-(<br /><br />I was really happy about your company success beacuse of your support for Linux on gaming, but now i'm really sad.<br /><br />:-( :-( :-(Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-464426633542970632011-01-13T02:33:07.645+01:002011-01-13T02:33:07.645+01:00Maybe not such a good example, but look at the ear...Maybe not such a good example, but look at the earnings of the Humble Indie Bundle, and how they are spread across the platforms.<br /><br />Mac users are willing to pay more than Windows users (by average) and in turn, Linux users pay even more (nearly double as much as Windows users, again.. by average).<br /><br />The most important reason, to me, seems to be the lesser amount of games available on those 2 OS. <br />You could also say Linux and Mac are being used by more advanced users compared to Windows users, and are there for more willing to put in some extra money for something they know requires a lot of dedication to make. But this is just speculation from my side.<br /><br />As for Steamplay, many indie games sell their games cross-platofm already, often even without strict DRMM, enabling them to install the game several times on different OS.<br /><br />I'm not a Mac user, and I have tried Linux, but I unfortunately, I had to put it down exactly because of that lack of supported games. I hope more companies release for Max and Linux indeed. :)Tottelhttp://www.frictionalgames.com/forum/user-11412.htmlnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-12009026444157269762011-01-13T01:18:53.069+01:002011-01-13T01:18:53.069+01:00I use steam for all my gaming, although I'm a ...I use steam for all my gaming, although I'm a PC Gamer I use my MacBook Pro when I'm out and about. Because of the awesome features steam provides, I'm able to play through Penumbra instead of eating my lunch :)<br /><br />Totally agree with everything you've said, great post!Lurchibleshttp://bit.ly/lurchiblesnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-5964157745352751432011-01-12T22:13:02.899+01:002011-01-12T22:13:02.899+01:00It's a bit stupid to have to buy a game twice....It's a bit stupid to have to buy a game twice. You pay for the game, not for the right to play it on some OS.Hermanhttp://www.tehlulz.orgnoreply@blogger.com