tag:blogger.com,1999:blog-9193968969153274146.post581383714768085462..comments2023-05-20T12:08:52.031+02:00Comments on In The Games Of Madness: People of Frictional: Ian ThomasFrictional Gameshttp://www.blogger.com/profile/00278352641328669040noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-9193968969153274146.post-56405947341740133952014-08-10T07:18:28.735+02:002014-08-10T07:18:28.735+02:00I like your work space setup :) loved reading your...I like your work space setup :) loved reading your story too, mate. Gamer Tonyhttp://www.videogamespaymybills.comnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-57667864725598306452014-06-13T18:50:42.042+02:002014-06-13T18:50:42.042+02:00You're so right about the Amiga - I also refus...You're so right about the Amiga - I also refused to let it go for a long time. The Amiga *was* better than Mac or PC - so it *should* not die - but it did. ;)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-29156511085843556732014-06-13T14:19:23.525+02:002014-06-13T14:19:23.525+02:00Very interesting! I think that this approach to co...Very interesting! I think that this approach to cooperation is really good to be honest. It really relies on peoples engagement in the game! Also by being in your own workspace and such, you usually have the better creative ideas and courage to comment and give better feedback than if you were in a room with all of the employees staring at you waiting for your opinion.Andershttps://www.blogger.com/profile/00222054937679686030noreply@blogger.com