tag:blogger.com,1999:blog-9193968969153274146.post2109299775360222676..comments2023-05-20T12:08:52.031+02:00Comments on In The Games Of Madness: SOMA Officially RevealedFrictional Gameshttp://www.blogger.com/profile/00278352641328669040noreply@blogger.comBlogger90125tag:blogger.com,1999:blog-9193968969153274146.post-89260525587435022492014-02-16T13:49:13.304+01:002014-02-16T13:49:13.304+01:00This looks so awesome ;u; You guys do such great w...This looks so awesome ;u; You guys do such great work! I'm curious; did you get any inspiration from Matrix or Ghost in the Shell? Some of the scenes from the trailer remind me a lot of the real world shown in the Matrix movies and the brains made me think of the first Ghost in the Shell movie : ) Gah, I'm so excited! >w<Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-25553871590378592672014-02-16T12:52:22.397+01:002014-02-16T12:52:22.397+01:00I Have No Mouth and I Must Scream via Mi-Go brain ...I Have No Mouth and I Must Scream via Mi-Go brain cylinders: the video game.<br /><br />Can't wait to see your team's answer to Dead Space.Anonymoushttps://www.blogger.com/profile/14621241639758168628noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-73805325160053173582014-01-07T11:53:54.033+01:002014-01-07T11:53:54.033+01:00Not looked into PS4 custom stories yet. Would be c...Not looked into PS4 custom stories yet. Would be cool to have, but no idea if it is possible.Thomashttps://www.blogger.com/profile/02945983378935089787noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-61967591452386521862014-01-06T04:16:44.404+01:002014-01-06T04:16:44.404+01:00will PS4 version have also custom story???will PS4 version have also custom story???Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-34513547178101446022013-12-15T02:48:10.407+01:002013-12-15T02:48:10.407+01:00For me what is wrong with AMFP is our enemy is jus...For me what is wrong with AMFP is our enemy is just a little pig at the beginning and its revealing itself too early. In the dark descent enemy not revealing himself that early and because of the dark environment you can not see him cleary. That's a good way for making the monster creepy as much as possible in a long term. Also shadow was more creepier than piggies. I mean piggies get creepier over time but they were have to be that way in the early of game, because players gets used to its atmosphere. Secondly, inventory and sanity. These are the things that making those moments intense for players. In last game, i didn't saw any intelligent puzzle fluid with the game and with the story. Like the little puzzle in "penumbra black plague" where you chased in a room by a new type of enemy. What you need to do is making a fool from him by locking him in a some sort of refrigeration room. Or passing a security door using a syringe which is full of blood that was taken from a dead scientist body. I want to see those type of things again. And I certainly excited from theme as a sci-fi and as a h.r. giger fan. And by the way sorry for the headache, i'm not good in English especially in grammer.Ayolinahttps://www.blogger.com/profile/00581456652418042414noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-11454522383416679132013-12-10T02:52:05.996+01:002013-12-10T02:52:05.996+01:00Wait, it's coming out in 2015, that's not ...Wait, it's coming out in 2015, that's not 5 years, that's almost less that 2! D: Or has there been an update and change in the date the game will be released?Anonymoushttps://www.blogger.com/profile/16748944330100424457noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-91735528801699274792013-11-30T09:51:28.806+01:002013-11-30T09:51:28.806+01:00Wrote a quick postmortem of your trailer: http://a...Wrote a quick postmortem of your trailer: http://alienfiction.com/2013/11/30/soma-gameplay-teaser-trailer-postmortem/ good luck with your game! Sincerely, Rob H. DylanRobert H Dylanhttp://www.alienfiction.comnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-50958501469563789972013-11-21T19:27:27.386+01:002013-11-21T19:27:27.386+01:00Hey Thomas.Will Soma have an "motion-capture&...Hey Thomas.Will Soma have an "motion-capture" element? Anonymoushttps://www.blogger.com/profile/01844418166195518083noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-40461329611304759932013-11-19T10:04:06.021+01:002013-11-19T10:04:06.021+01:00Looks very interestingLooks very interestingAlexCrosshttps://www.blogger.com/profile/14900530134919868777noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-56059240276123614062013-11-07T11:41:57.773+01:002013-11-07T11:41:57.773+01:00Awesome!! The teaser remind me a lot , H.P.Lovercr...Awesome!! The teaser remind me a lot , H.P.Lovercraft (cthulhu mythos), the metal piece with a red light, the tubes conecting to the bodys,etc... but why i dont see any mention of this yet.... anyway, congrats guys, another great game...BIANO 3Dhttps://www.blogger.com/profile/06901203484784382574noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-68923584996244718032013-11-01T09:07:14.894+01:002013-11-01T09:07:14.894+01:00Hello Thomas, I'd like to ask you a question a...Hello Thomas, I'd like to ask you a question about SOMA. I know I'm a bit late after your post, but hopefully I have a good and meaty question worth looking at. Will the character you play as talk, or will they be silent? I think the silent protagonist has worked really well for your games, especially sense you want the player to have their own opinion on what they see and feel through out the game. I know the philosophy on your games is about having the player live through the game and feel like they were truly inside the game, at least for amnesia. Is that your focus for SOMA as well? I'd really love to have an answer when you have the time. Its that premise that I think makes your games so good. Thanks, and good luck on SOMA!Anonymoushttps://www.blogger.com/profile/16524182419760376139noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-45998804465538607962013-10-29T03:44:46.183+01:002013-10-29T03:44:46.183+01:00I am not finishing amnesia, that stuff's way t...I am not finishing amnesia, that stuff's way to scary for me. I jump high enoth watching someone else play a game of that fearcaliber. Looking foreward some great sleepless nights in 2015.<br />Thank you Thomas.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-74396484086283089402013-10-23T03:14:01.135+02:002013-10-23T03:14:01.135+02:00Please, improve the voice acting. It's the onl...Please, improve the voice acting. It's the only thing that sounded completely off in the trailer, everything else was perfect.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-17752475754134793872013-10-22T23:55:11.700+02:002013-10-22T23:55:11.700+02:00I played the shit out of penumbra and amnesia the ...I played the shit out of penumbra and amnesia the dark descent. really digging the vibe and design of this game! reminds me of the space-jockey ship in alien! and that s fantastic. keep up the good work. whenever i get stuck while programming, your team and other personal faves of mine inspire me to overcome! <br /><br />FreddyFreddynoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-28415844121553849082013-10-22T16:10:27.123+02:002013-10-22T16:10:27.123+02:00Any chance we'll get to read some of your thou...Any chance we'll get to read some of your thoughts on "The Stanley Parable" in a blog post?Ericnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-40804644430894088492013-10-21T08:44:13.019+02:002013-10-21T08:44:13.019+02:00Thomas, out of curiosity: is the title or what'...Thomas, out of curiosity: is the title or what's in the game in any way related to Huxley's "Brave New World"?Polishnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-75807790160923832862013-10-19T18:42:56.565+02:002013-10-19T18:42:56.565+02:00Engines get updated, Penumbra used HPL1 Amnesia us...Engines get updated, Penumbra used HPL1 Amnesia used HPL2 and Soma will use HPL3. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-76575316366585494292013-10-18T22:26:21.001+02:002013-10-18T22:26:21.001+02:00Two things important for me:
1) Please, no consta...Two things important for me:<br /><br />1) Please, no constant noise of the character breathing in the final game, or at least make a option to turn on and off. It seriously annoys me and put me off many games. In fact, the reason for this is because I have OCD (I really do) and one of the "weird" things that really makes unconfortable in real life is the constant loud noise of someone breathing hard. Please, if you folks really want to have it in the game, make it optional, I do beg you.<br /><br />2) This one is just a personal option, not a issue someone that bothers in real life, but here it goes anyway: In these kind of immersive horror games, I prefer silent protagonists all the time. To be playing a character that is constanly screaming from a scare, or saying out lout "WTF?" and "OMG!" and such just distracts me from the expericece.<br /><br />Thank you for your time reading it.Eder R. M.noreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-27893218536366061572013-10-17T17:55:17.326+02:002013-10-17T17:55:17.326+02:00So intriguing! Although I must say (not sure if it...So intriguing! Although I must say (not sure if it's only me) that the kind of American accent present there doesn't really cut it for me, it cheapens the whole thing. I loved the voice actors in TDD (ah, the British accent)! I just don't want to hear the character saying something like "Mai gaaaad..!" like in that teaser video. This might be only me though! :)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-62661450039918922112013-10-17T10:04:02.716+02:002013-10-17T10:04:02.716+02:00I have a feeling, that this new game is going to u...I have a feeling, that this new game is going to use something like Unreal Engine or Unity, not Frictional games own engine... Maybe it's just me, though..Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-39178873913095899432013-10-16T13:12:24.742+02:002013-10-16T13:12:24.742+02:00i like everything i see expect the voice.
i or hop...i like everything i see expect the voice.<br />i or hope they remove the voice so it makes the games more weirder or they change the voice.<br />sounds of the human are ok but the voice..<br /><br />but it looks very good frictional games , good job so far.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-21332895240147402162013-10-16T12:02:07.201+02:002013-10-16T12:02:07.201+02:00Do you still use Newton for physics ?Do you still use Newton for physics ?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-74462645029372467642013-10-16T08:42:27.223+02:002013-10-16T08:42:27.223+02:00The game looks horrifying but amazing.The game looks horrifying but amazing.Rockyhttp://www.blogspotmastery.com/2013/10/farm-heroes-saga-level-7-strategy-and.htmlnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-24499303725611458412013-10-15T14:38:27.125+02:002013-10-15T14:38:27.125+02:00Love it. Can wait for it :)Love it. Can wait for it :)Arnaudnoreply@blogger.comtag:blogger.com,1999:blog-9193968969153274146.post-19102626473515977962013-10-14T17:56:19.441+02:002013-10-14T17:56:19.441+02:00Well, the live action trailers gave me the creeps....Well, the live action trailers gave me the creeps.<br />The game looks awesome. Even if you can't nail the horror as good as in the first Amnesia, it will probably be an otherworldly adventure game (and interactive!; there are a lot of groundbreaking games out there, but I didn't like the interaction, because it seemed removed, like in Dear Esther or Dys4ia).Federico Checozzihttps://www.blogger.com/profile/12891655653345827911noreply@blogger.com